Poker Strategy:Drawing HandsBest Online Casinos and Gambling sites |
A drawing hand is any pair of cards that have no value immediately, but the potential to become strong hands if the right community cards turn up. There is a lot to review when we break down this last sentence. First, any pair of cards that have no immediate value. These are two cards that are not impressive yet. A Nine-Eight-suited or a Jack-Nine, for example. You wouldn't bet the farm on a hand like this, but like Stud or Draw, Hold 'Em has more cards coming up...cards that may turn your hand from mediocre into a monster. The key with drawing hands is measuring the hand's potential to improve. There is inherent risk in chasing a drawing hand because more times than not, they will not improve. Second, the potential to become strong hands. When a drawing hand improves, it typically does so to a straight or a flush. The two examples above have the potential to become a flush (or straight flush) and straight, respectively. These are strong hands, and usually pot-winners. Put these two points together and you've summed up the significance of drawing hands at the low-limit table: drawing hands need to be measured for their potential, they will not likely improve, but if they do, you will win a nice pot. Small pairs are just like drawing hands, in that they probably don't have what it takes to win the pot on their own, but should they improve to trips, you have a strong hand. In fact, we treat small pairs as drawing hands for this reason: they won't win the pot on their own and the most likely improvement will be to trips. Drawing hands are the lifeline of low-limit poker. As we will see here and expand upon in our discussion of low-limit mathematics, when a low-limit game is characterized by many players staying in the pot, we need to play the right hands. Big cards lose value against a big field (many players) because the more players, the better the winning hand is going to need to be. Against eight players, a big pair of Aces will likely not cut it, and the player holding that hand better aim to fold as many players as possible. Against this many players, we need strong hands. And ironically, strong hands are borne of drawing hands, which again are limited in value at the outset. That said, the key to making money at the low-limit table is to correctly chase drawing hands against a large number of players. If done correctly, those few times where your hand improves will pay for the many times that your hand doesn't improve. Measuring Potential This discussion will focus on how we measure the potential of drawing hands. Some of them are garbage, some of them are must-plays, and some of them are contingent on other factors that we've discussed, such as position and table climate. First, we look at the card-specific factors. We sum up by saying that the potential of a drawing hand is measured by its numerical rank, its sequence, and its suit. A match with all three of these factors would be big suited cards, such as King-Queen-suited. Hands like these are the kings of the low-limit table, so we will discuss them in depth by themselves. These big potential hands aside, make it a rule of thumb to consider those drawing hands that capture at least two of the three factors. Jack-Ten is a good example because the rank is somewhat high and they are connected. Seven-six-suited is a good example because the cards are suited and connected. King-Nine-suited is a good example because the cards are suited and high in rank. Ten-Five-suited is a bad example as the cards are suited but have little else going for them. Next, we look at the situational factors. These borrow from our previous columns on Table Climate and Position. Let the card-specific factors determine the range of drawing hands that you are willing to play. Then, let the situational factors determine the posts that tighten and widen on this range. In last position with no raises, you may play Five-Four-suited. In early position at an aggressive table, you would throw that hand away without a second thought. Size of the Field This is another situational factor and an extension of Table Climate, but it is important and advanced enough to be discussed on its own. The size of the field makes reference to the number of opponents vying to win the pot. It is an extension of Table Climate because there will likely be more players in the pot in a passive game than an aggressive. However, when we speak of a truly loose table, there are always many players in the pot, whether it is passive or aggressive. Know, however, that a passive table usually keeps more players in the pot. It is a common mistake with home poker players making the transition to low-limit poker to misinterpret the size of the field. One might suspect that the more players in the pot, the better one's hand needs to be to stick around. Bear two things in mind, however:
Rather than to shy away from a pot with many players, we should be playing in these pots. Of course, if the game is aggressive or if your position is early, we have already warned against playing too many hands. However, this is just one more situational factor to lead you to opening up the range of drawing hands you are willing to play. These will be big pots, and only a strong hand will win, the kind of hand borne of drawing hands. Obviously, if the field is small, tighten your range of drawing hands. Here, there is less return on your investment, and therefore, less reason for you to risk playing a hand that doesn't improve. In such a situation, we value the factor of numerical rank. A Queen-Ten, for example, is the kind of drawing hand you might want to play, as it can improve to a big pair of Queens or Tens; these aren't monster hands but potentially enough to beat a small field of opponents. Tricks of the Trade Nothing is ever that cut and dried, including the discussion above. There will be situations and opportunities where experience takes over and makes more appropriate decisions. Below are some examples.
Conclusion Drawing hands are full of irony. On one hand, they have no immediate value. On the other hand, they can potentially improve to strong hands. On one hand, they won't typically improve. On the other hand, when they do, they are huge hands. In the short term, you will lose money chasing drawing hands. In the long term, those times that they improve will pay for those times where they didn't. Low-limit poker usually means many players in the pot. In such a game, you may hear a lot of disgruntled players talking about how they lost with their pair of Aces, Kings, or Ace-Queen. These players are playing higher-stakes strategy at the wrong table. When there are six players at the River, for example, a pair is not going to do it. Even two pair should be cautious. At a low-limit table, the winning hand has to be strong. And the biggest irony of all is that strong hands typically start out as drawing hands. You have to chase a drawing hand in order to have a hand good enough to take the pot at a low-limit table. This means lots of shifts in your bankroll. All that you can do to account for this is minimize the losses of chasing drawing hands, and maximize the size of the pots won. Drawing hands are the lifeline of low-limit poker. |
Table Climate - Position - Starting Hands - Playing Pairs - Drawing Hands - Psychology - Playing Big Cards |